SlumberLand

Project 7 (Still in development)

TeamSize: 16

Development time: 15 weeks, 50%

Seventh project, a third person plattformer developed in the groups engine Ghastlight. You play one of the inhabitants of a magical land called slumberland where everyone loves sleeping. Your task is to repair the sleepmobile so that everyone can sleep again.

My contributions

-Text rendering system for UI with custom fonts

-Burst particles and 3D mesh particles.

-GPU particles

-New manager for loading custom postprocesseffects

-New manager for handling data from game to GPU for use in custom shaders

-Many smaller bugfixes in graphics such as a problem with meshes normals and light resulting in black spots